Just finished Wanpaku Graffiti “Splatterhouse: Naughty Graffiti” (1989) for the Famicom. Below again would be my thoughts about the game divided into 4 categories (Graphics, Music, Story, Gameplay).
Graphics: Considering that it was from 1989, the graphics of the game is really good. The environment shows a mixture of color to make it charming and yet still maintains that dark element that is present in Splatterhouse games. However, the difference is that Wanpaku shows the lighter side of Splatterhouse in which the violence was significantly toned down.
Music: The music for me was in my opinion was pretty bland and not that engaging except for the Michael Jackson spin-off at the start of the game.
Story: The story of the game is very simple as Jennifer mourns at Rick’s grave. After that, lightning struck Rick’s grave which ended up reviving him and not only that it also resurrected the Pumpkin King. As the Pumpkin King was resurrected he kidnapped Jennifer and Rick has to save her.
Gameplay: Wanpaku Graffiti is not just your typical platformer because it presented to us a unique idea and that is the experience system in which if you killed enough enemies your health bar increases. Another thing to point out here is that the game is very forgiving because of the amount of health drops you get while killing enemies which makes it easy. The controls of the game is very smooth because you could easily estimate your speed and jump. However, a minimal let down for me is that you could only hit your axe in one direction which makes it difficult to hit enemies who are small.
Overall, Wanpaku Graffiti is a game to be played for Splatterhouse fans and to those who want to have an idea of how platforming games should be.
Total Playtime: 1 hour and 30 minutes